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So I gave it a go in another browser on another monitor and it was a little more responsive.

I like the crisp shadows, as I would imagine they would be on a place with no atmosphere. Controls were still a little tough for me, but I made it much further, and most enjoyed the "race track" like portions. Oh, and the map is huge! (might affect performance?)

Congrats on another 3d browser based GWJ game! Haha..

Oh thanks for giving it another go! I reached out to the organizers about uploading a Windows build, but haven't heard back. The surface is huge and I had way too many collision shapes! I broke up the surface into chunks with hopes of dynamically enabling and disabling, but ran out of time. I was able to use real moon heightmap data to generate it though, so that's pretty cool!

I'm glad you enjoyed the tracks! They are much more fun than driving on a bumpy moon! 😅

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"I was able to use real moon heightmap data to generate it though, so that's pretty cool!" -- oh that's cool, you should definitely have let the player know that!