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So I started playing the Grim Coast and I’m impressed. It’s actually a really good “tabletop souls-like” game. There are a couple of rules that wheren’t clear to me tho, specifically from that scenario:

-So The Writher can place Spike Pods, but since they are hazards, there doesn’t seem to be a limit on how many of those it can place. Is there one? I first interpreted like it could only place 1 Spike Pod at the same time on a single space, but then I started wondering if he could place several Spike Pods on a single place, accumulating more harm if the player would step on that space. I.e, having 3 Spike Pods on a single grid square would trigger 3 Harm to the player should they enter that space.

-Can you block Harm that comes from one of your weapons? On my playthrough I chose the Shield and the Erupting Flame as starting weapons. The 6 effect on the EF spell deals 5 Harm at the cost of also dealing 2 Harm to you, but the shield can block 2 Harm with a 3+ roll. So if I roll a 6 and a 4 on my stamina dice, I can assign the 6 to the spell to deal 5 Harm and the 4 to the shield to block the 2 Harm that I would get from the spell effect. Is that legal/intended? I Interpreted that you couldn’t block harm from your own attacks and weapons but still had the doubt going on.

tysm in advance, this is a really cool game!