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Hi! Thanks for playing ~ This was the biggest jam I have attempted in terms of scope, but it's great to see it received well! The art style was designed right at the start & helped me to focus on the final goal! 

As for the combat, all enemies follow the same logic, with health and healing being the only difference. There were plans that the enemies would have different elements & you would combine resources with your weapon to make elemental attacks & then you could pick and use resources appropriately.

~ meow meow