Hello! I had a feature request and an issue.
Can you allow .vox files to be dragged into the application instead of requiring to use the file picker?
We're also having an issue using our material with the .obj files that are created with this program. We use a single material in Unity which takes our palette texture.
To use files created by MagicaVoxel, we just export the .obj, import to Unity, and apply this material to the .obj file. The colors all match each other. This doesn't seem to work with .obj files created by this program.
The VertexColor option says we can't use .obj files in Unity, and the Material option says one material per color (?) which also doesn't make sense for us. The two textured options are also out of the question.
What exactly should we be using to use a single material while using .obj files in Unity?