This game is one of the most polished and visually impressive out of any I have played this jam. The various items obstacles are incredibly detailed for such a low resolution. The main character is animated very well. I'm impressed with how you made them actually look and move like a person with so few pixels. The text explaining the story and controls is a very nice addition. I also enjoy how the world is decently large and allows some non-linear exploration.
Unfortunately, I cannot stand the old school Castlevania style fixed jumping. It turns what could be a fun little platformer into an exercise in frustration. Those jumps onto single width platforms a very specific distance apart are particularly bad. The way the checkpoints work is also questionable. You shouldn't have to re-activate them after dying. I had to restart the game over twice because I forgot to activate them. I still managed to reach the end eventually though.