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(1 edit) (+1)

Shouldn't controls be the same for both horizontal and vertical? It was impossible for me to aim, left-right felt backwards to me. Really cool looking game but couldn't enjoy it because of this.

Thanks for the feedback. I included an option to invert the y-axis input (Esc -> settings -> inv. axis), because I considered this an expected feature with this kind of game. It didn't occur to me that there's different preferences regarding left/right input too. If I update the game, I'll add that option.

Oh, I didn't think there was an options menu because first menu only had start and quit options. This works really well, I think as long as they work the same it's fine.