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Very simple art but I really liked it. The large sword looked cool, but some of the animations were stiff.

Movement and jumping was a bit stiff, and it was unclear what the plants did. The wind sfx sounded kind of weird.

And when I died to the dragon it just disappeared.

All of the sfxs and player animations were rushed in the last day of the jam so I really want to redo them all, I only planned for a playable version due to the scope of the project.

The dragon actually moved to another area. But maybe there might be a bug that I haven't encountered so I'm gonna keep an eye on that.

Thanks for the feedback!