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I'm glad you're enjoying the game! :)

Cursed covered everything relating to your original questions, so I'll pick up the baton for your follow-ups ;)

1.  Yandere mode has three "stages" (minor, moderate and major) based on how long it's been since you last did naghty things with her and unlocks (right now) two extra scenes - one at "minor" and one at "major" and Gwen will start texting you at "moderate" and the texts will get more intense at "major". Also, you might notice something a little unsettling outside your bedroom window at night... more is planned but that's it for the moment.

2. Certain consequences will have stronger effects on the game world (such as certain characters being killed) but most are quite minor and only affect the "flavour" of your interactions. I'd love to have more branching consequences, but as a solo dev on a weekly schedule it's just not feasible, sadly :/  Act Three will be more streamlined, though, so expect more consequences to manifest then!

3.  I've deliberately kept the secrets a little obscure in order to promote community interaction. Plus, there's nothing like that little thrill of excitement when you stumble on something unexpected! There's lists here and there around the internet, though, and you can check out the Discord server if you want to share your discoveries with others (and learn of theirs)!

4.  There are three extra secret Keys for the Nexus, so far. One is useful and the other two are kinda jokes (one of which was requested by the Discord community). I won't tell you them outright (although again, Discord will if you're stuck) but here's some hints:

A) Think about a certain someone who laughs a lot

B) Think about a certain overworked game developer

C) I honestly can't think of a hint for this one... it's just "Padoru" :P

Hope that helps! :)

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hahahaha that last one tho. "Hashire sori yo..." would be a nice hint, write it down for next time lol.

Thanks for taking your time to answer this barrage of questions Arc, I know the struggles of game development and can only imagine doing this full time, let alone completely solo (I had a small team but at least it was something).

Consequences being minor are not at all a bad thing, gives the game a more casual approach (just like not having a time limited window for doing events) that I really appreciate, especially on a game of this nature, sure I like my share of time constraints like Persona or something, but when I'm just running around doing whatever the fuck I'm in the mood for, that's great too.

I'll run around the areas some more then before I head over to the spoiler section, would you mind at least telling me where in the exploring zones i'm missing stuff (if I am at all)? I'll take it from there and try to find everything

Honestly, it would be interesting for the choices to have more of an effect but not only it would slow down development quite a bit. It would be a massive headache to keep track of all those branching paths.
I've seen many devs try and fail at that.


Some of the explore areas need a power for you to progress, but some only have the content you see (which might be none at all)

So train with the goblin witch and see what powers could be useful in what situations.


Also the explore thing, if you go in a blank direction it will send you to some place you haven't seen before.
If you have seen all places then it will do nothing (NOTE: The game considers you seeing something across all saves, hit the REMEMBER button to see the ones you've been to).