On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

thank you for the feedback! 

BUG REPLIES:

I got to fix the description because it does say "space to jump" but it doesn't, my mistake.

 I had a composer but he could finish it in time. sorry that you had a different keyboard layout. 

The arms/bars are pretty fast, I guess it would be easier to slow them down. 

No the cubes are NOT suppose to be invincible? 

The boss health doesn't go all the way down but its still means he's dead if its all the way down there

I guess I could of made it that the boss damage you if you touch it so you can glue yourself to it :)

The bad guys can fall on its side and slide towards you and its a bug. 



ya I spend to much time on art, didn't have a completed idea on what I wanted until after the jam.


I wanted the game to be dream game where even time you sleep you enter your dream/nightmare and you have to go to the boss and defeat it, but you lose because your weapon isn't strong enough. So every time you go to your dream you get better weapon but the path to the boss gets longer and harder. Then one point you finally have a gun strong enough to kill it in one shot. 

That's what I wanted the game to be but the boss took forever to make :)

so thank you very much for your feedback! I will try your game ;)

(2 edits) (+1)

I did not expect the dream explanation! Sweet; are those nested dreams or just successive ones? :) Incidentally, I have a very big/ambitious project (called Terminal, but I have nothing to show yet, except for a ginormous list of ideas) where there would precisely be nested dreams, so you make me think of it.
I like the story and twist; definitely make it! :)

PS: only now do I realize that the game’s title was quite a giveaway. XD