Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
Final Update


What a ride! I couldn't manage myself to post one more update before the ending of the Jam, really thought I wouldn't make it to completion but in the end everything went well.

Don't Fish My Friends it's my second game ever and even with all it's share of problems, I'm very proud of what it became. His journey will not end here, I want to improve it and complete it with a slower rhythm.

I will work on it and complete it in the next weeks, but let's discuss about the jam for now:

On the 28th I was super confident, the game was a few steps to an acceptable state and I had plenty of time in front of me, and then, time flew, fast forward to the 30th at 5 pm with a lot of things to do and just hours to do everything. It was a rush, both on the keyboard and of adrenaline, a war between me and the clock. I won in the end, but many casualties occurred. First and foremost the sound effects, somehow I completely forgot of them until it was too late to implement anything. In order to being able to finish the game in time, I had to remove the hazards and my heart hurts for that.

But Hey! I made it!

Everything was really funny and I've really enjoyed my time while I worked on the game. Thanks everyone for the support and for participating!

Is there any chance of a macOS build in the future?