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(+2)

Here are the settings I came with for my character movement:

Running

Acceleration & Deceleration: 70

Max Speed: 15

Turn Speed: 70

Instant Movement: Off

Jumping

Jump Height: 5

Down Gravity: 1

Duration: 3

Air Acceleration, Control, & Brake: 50

Double Jump: Off

Variable Height: On

Jump Cutoff: 3

Camera

Zoom: 9

X and Y Dampening: 0.1

Lookahead: 0.1

Ignore Jumps: Off

Assists

Coyote Time & Jump Buffer: 0

Terminal Velocity: 20

Rounded Corners: On

Juice

Particles

*Run & Jump: 1

*Land: 5

Squash and Stretch

*Jump & Land: 1

Trail: 0.1

Lean

*Angle: 3

*Speed: 20

Sound Effects

*Jump & Land: On


I want to hear your thoughts on how my character controls work, so feel free to give your critique.

(+1)

It feel pretty good, i almost finish the game without dying but without the assist (coyote time/jump buffer) sometime it was hard and feel unfair… maybe you could add them. Also, you didnt write the TurnSpeed; the default value doesnt feel good, the character seems to be on ice, but only if it’s turning… that’s feel weird. I think 20 (a little sliding) or 40 (a brief stop) would be great. For the rest it’s very good character, pleasant to play. Good work.