This game was interesting and fairly entertaining. I liked the use of the glow stick to light the environment. It didn't suffer from the problem a lot of horror games do, where the character's light source doesn't do much of anything. Some of the gameplay was confusing. For example, I didn't realize you could just walk through some of the doors, and thought I was stuck because interacting with those doors did nothing. I also had trouble figuring out when the game was "over" or if I had missed something.
Both the environment and ambience gave an overall creepy feeling. I liked the TV room as it also added to that creepy atmosphere. The jumpscares, however, fell flat, as they were just 2D images paired with loud sounds. You could also keep re-triggering them. The safety room seems like it was only added to fit the bonus challenge rather than having an in-game reason for its existence. There wasn't any danger in the game, so I wasn't seeking safety. Because of this, it didn't give the "false hope" feeling it should have given.
Some quality-of-life considerations and bugs:
During gameplay, Esc closes the game. Most people press this in-game to check for some sort of game/options menu, not expecting it to close the game. I was checking for a menu because the mouse sensitivity was too high. Trying to alt-tab (a shortcut to switch between application windows) also closes the game, which I'm unsure if this is a bug or intentional.