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Please test your maps in multiplayer.

(1 edit)

Any issue? If yes please report any problem.

The first map was incredibly laggy, especially when looking up and down. And while I fiddled with settings to somewhat alleviate terrible framerates, I noticed that certain doors lock and not allow you to join the encounter in progress, until players there are done.

Environments and encounters looked pretty cool though.

Second map had no issues, besides moving platform jank, but that's implicit to the engine afaik.

(+1)

For this exact location, there should be a portal down the elevator that lets you access the area during the fight.

I will probably update the map for more coop support and issue fixes. The performance issues will stay, because either it will take too much time to optimise and because I am lazy.

What machine do you have?