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I've added a custom hud and configured for different scenes. I think what I will do is make the full game first, release it and then release each stage of making it.
I have the initial introduction tutorial generally complete, at the end this will be a full complete game, with a set of video tutorials that go with it explaining step by step how to setup a work environment and basic overview of the library, how to setup the sprite sheet, how to make scenes and animations, and how to quickly code it in JavaScript using tabageos.

This is what it looks like so far;