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When this game ended, I was a little bummed; I liked it and didn't want it to end yet! I love the overall style of the game, the atmosphere, the story, the art, and the gameplay. There were a few issues with the game, as well as a pretty major bug. One issue was the sprint meter; it became annoying fast, as things were spaced out pretty far away, compounded by the fact that you had to go back and forth.

There were also some small issues, like a few writing mistakes, and some of the animations. For the sprint and pick-up animations, the clothes weren't animated along with it, making it look strange. Picking up an item and immediately sprinting also caused a strange animation. While not a big thing, it was funny which might not be the intended reaction. The pick-up animation was also usable even if there was no item to pick up, which was also amusing.

Major Bug:

TL;DR: When you die, your inventory isn't cleared. Your inventory also doesn't clear if you escape to the main menu and play the game again.

I grabbed the axe, died to the leeches, respawned, and grabbed the axe again. Suddenly, I had two axes. So naturally, I proceeded to fill my inventory with axes by repeating this process. Unfortunately, I couldn't have more than the provided inventory slots, but with six axes, I've never felt safer.

Now, it doesn't end here, as the remaining gameplay also behaved...strangely. With my six axes, I used one to destroy the barrier and grabbed the torch which went into the newly vacated slot with no problem. And then the doll. That poor doll never stood a chance. I picked up that doll, and it simply vanished into the void, never to be seen again. The ghost girl didn't care for my plethora of axes, so I could no longer progress.

I had to restart the game to play it as intended, so my axe days were over -- or so I thought. I returned to the main menu, went back into the gameplay, and...the girl was for some reason holding a lit torch. If I moved to the next slot, she put the torch away, and scrolling back brought it back out. So the item was still there despite being invisible. I tried using one of my invisible axes on the barrier, but that didn't work. Anyways, I picked up the axe to find I was indeed cursed to forever have pockets filled with axes.

 

Despite the bugs (which honestly, I had fun with), I really enjoyed this game. I hope you add more to it! ^^

(+1)

Thanks, this is really extensive review, I appreciate that. I know there is issue with inventory, it's the top priority bug on my list - I'm going to fix it right away after the jam. I'm glad you also liked the story, I was afraid it was bit cheesy at times. Anyway, thanks for pointing me out all these issues.