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I really like the music. also I wonder how did you do it that one part of the hole is behind the player and the other in front so it really looks like he is passing through. is the wall actually two pieces?

(+1)

Thanks! The music is actually from OpenGameArt.org so I can’t take credit for it. I can add the link to game page. 

To make the hole appear 3D, I change the layer order when the player is half way through so that it changes from behind the player to on top. In Godot it’s called the z-index.