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(+1)

The music and character animations are really nice! Moving around with the jumps and dashes is pretty fun, but not exactly needed for the combat, and I got stuck very early because I couldn't find a way to drop through platforms. My main suggestion combat-wise would be some hit recoil and sound effects to make attacks more satisfying (and help them register).

I see, I didn't really consider the use for the jumps and dashes except as a means of travel, thank you for pointing that out. Maybe some enemies and obstacles that can only be dealt with using those movements would harmonize the movement and combat. As for the platforms and the lack of damage feedback, yeah my bad, it totally slipped my mind. This is great feedback, thank you!