Sadly, no. I'm glad you thought it was fun though!
BeetJuicer
Creator of
Recent community posts
I see, I didn't really consider the use for the jumps and dashes except as a means of travel, thank you for pointing that out. Maybe some enemies and obstacles that can only be dealt with using those movements would harmonize the movement and combat. As for the platforms and the lack of damage feedback, yeah my bad, it totally slipped my mind. This is great feedback, thank you!
This was really good! I like how you interpreted the theme of two worlds as a wedding and used cakes as the levels. Really creative. The levels were fun too, each one was unique. I would want some control over the camera as the player though, visibility is a bit of an issue. I guess you could also angle the camera a bit higher and zoom out a bit so that I can see more of the level. Good concept, and a good execution.
A charming little game. Right now, the controls are a bit floaty, I think you could use - https://gmtk.itch.io/platformer-toolkit - this as a bit of a reference to improve on that. Nice job
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Great job! The game looks and sounds great. The mix between paper and 3d is really creative. I just don't know if it felt great though. Maybe this was intended, but the movements feel a bit too 'slippery'. It kind of felt like I was fighting against the controls instead of against the level. Even with that, I definitely enjoyed it!