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(3 edits)

Hi, for the 3D path editor, I have a suggestion. PLEASE add a way to have moving options like those in Roblox Studio, with different arrows you can drag to move it in different axises, and another rotate option too which is similar. This is because, if you’re trying to get an EXACT (or almost exact position) for something like, say, a tower that goes in a circle up with the path editor, it is an absolute PAIN to do it with the dragging system because it goes all over the place.

Sorry if I’m sounding annoying or like I’m complaining, this is an AMAZING and super well-made game and the fact that you made a level editor is even more impressive, take that from someone who tries to code some stuff in Scratch and therefore knows how hard coding some things is (on a basic level). It just would be a super nice feature to add. If you’re the developer reading, thanks for reading and hopefully considering this! Looking forward to a reply.


..also bumping up the object limit to something that will be hard to accidentally fill up, like 8,000 or even 12,000 would be super nice, speaking from a  person who is good at decorating and found it hard to not get stuck at the object limit while making my latest level!