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(1 edit)

WebGL is having a ton of weird issues that is out of our control. Have you tried playing in fullscreen (This commonly fixes camera controls and other stuff in WebGL games)? Have you tried the Windows version? Movement is keymapped to WASD and these issues are not present on the Windows version.

Yes I tried the windows build too

The movement is just a bit janky. So if I walk forward and then look to the side then it gets randomly stuck and moves super slowly or feels like it's fighting me. Other times w moves left and d moves back and it gets really weird.

Yeah ok, this is realllyyy weird.

(2 edits)

Wait, ok, what keyboard layout are you using? Do you use something like AZERTY that differs from QWERTY? Still no idea what could make the movement stick like that though.