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(+1)

Challenging an chaotic but not overwhelming and the concept is just funny af, great work!

I kind of abused the "Attention"-window popups to read the stuff thats on the other windows while time had stopped. Maybe it would be better to either not stop the time when these windows show up, or give the player the option to stop it anytime (though the latter would make it a lot less chaotic of course).

Its actually very much intentional for the event windows to be a sortof pause momment where you can assess the situation and prepare to act so dont worry about "cheesing" with them