Fun little time eater you've got here. Only thing that really seems weird is how slow it is to get them imps to level up. In my current game, the chance of them dying is so small that I might get one death after around 4 hours of playing. Might I suggest they might get at least a portion (say somewhere between 5-10%) of the exp they get when they are revived when they complete a duty successfully?
Viewing post in Greed, Gluttony, and Everything IMPbetween comments
I will say also take their suits into account, I believe currently cups are one of the suits that you can't get leveled past a point due to their buff preventing failure. I am planning something to hopefully make the grind easier... But it will still be a grind to get to >:3
Also I'm unsure if I have enough time for a different feature that would make it easier for ranking them up, but maybe I'll be able to implement everything else after the jam, hopefully? 🤷
I noticed that some suits did affect others somewhat early on and had been leveraging by only having certain demons out on the field. I'm guessing I had a weird bug going on or some edge case or something else effecting things, cause my field was full of crown producers (2), extra brimstone/obsidian producers (2), and the increased gold without downsides ones (4).
Speaking of the crowns, I'm guessing they are used for something, but haven't seen anything use them yet? I've gotten the 5 coins and the 4 artifacts unlocked, but haven't come across a use for the crowns yet. Guessing that their use may be a post-jam unlock or have I missed something obvious?