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(+1)

Really nice looking and well-made platformer, I do have a few gripes however as no game is perfect, I feel these issues come from a place of trying to bite off more than one can chew, firstly, falling platforms don't seem to ever come back? This seems like a pretty strange choice design-wise as it forces me to redo all that I've done so far with little reason. (I mean they have propellers why can't they come back?) Secondly the health system, I don't know if I was missing something? I couldn't seem to take damage nor did I notice any indication of it, my last concern is the player's jump, it seems to not work very well with it being extremely inconsistent, sometimes it flings me miles into the air other times it barely does anything (especially when falling), also worth noting is the collisions often don't work, either way this game was enjoyable and had an impressive amount of content, good job on submitting and good work on the game :)

(+1)

Thanks for trying it and the feedback, the health is a bug I have in the code that I will upload the fix for.  Falling platforms indeed do no respawn as a sort of difficulty criteria for the level which in hindsight might have been a bad decision. I need to check on jumping and colliders since in my trail gameplay I didn't notice them. But thanks for the pointers.