This looks great Felski! I especially like the showing the available currencies in a window. I'm about to download this update now.
I was just reading about the added stat options in this update and was wondering if it was now possible to create a skill tree for each actor with one node for each each parameter and upon activation the parameter would increase but the node would deactivate and the actor would keep the altered parameter? Also is it possible to increase the cost of a node each time it has been activated? I seen there is some .js options in the plugin and maybe that's what I need. I have no experience in that area though.
Thanks for a great update Felski! Keep up the great work.