Thank you for the feedback. Yes, after some post-release playtesting from friends, we realised the word "block" in the tutorial should probably have been "deflect" or maybe even "deflect lasers" that sort of thing. The player actually did have iFrames, but the duration was set to 0.1f mostly to stop mutliple triggers from the same collider, but yes I agree it should have been a bit longer.
Thank you for playing!