I really liked the movement of the creatures! Sort of funny spaghetti monsters. Very well done on the tentacles attaching to things for this jam.
I thought the music was too quiet, had to almost crank my volume to the max here. But I enjoyed the song in the dimension tear map, nice background by the way. And the sound effect for their speeches.
The font during the dialogues could be a bit larger or in bold, but it was readable.
One thing I noticed was that when moving, the creatures "hair" felt like having motion judder. I had that with Unity when moving a body on the Update loop while its physics updated on the FixedUpdate loop, though maybe that might not be the cause.
Overall congratulations on the procedural animation!