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Nice game overall! I wish it was easier to tell, whether grey blocks are active or not, maybe you should consider lowering the opacity even further.  I also think I managed to  cheese some of the grey  blocks by getting stuck in them and then jumping, or by managing to run though them, while the button timer was running.   But nonetheless, the puzzles were challenging, and the mechanics were interesting, so good job!

Uhh *nervous* th-that w-was a ffeature not a b-bbug totally xD. Thanks for the feedback!