I really could not finish the first level, maybe it's just me, but after I got all myselves together I could click on "read dialogue" and that's it.
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I'm Not Alone! (A Story of Anxiety)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #56 | 3.921 | 3.921 |
Fun | #219 | 3.317 | 3.317 |
Innovation | #219 | 3.273 | 3.273 |
Overall | #221 | 3.333 | 3.333 |
Game Design | #222 | 3.396 | 3.396 |
Audio | #326 | 3.079 | 3.079 |
Graphics | #462 | 3.014 | 3.014 |
Ranked from 139 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are not alone, as there are other parts of you that you have to collect.
Did you write all the code and made all the assets from scratch?
Yes.
Comments
Nice! I like how this game is different from most of the others I've played with multiple characters since you actually have to touch them first before you can use them! I also loved that little joke you threw into the dialogue, "as if something CLICKED inside of me."
Some things to consider: The jump felt a bit inconsistent. At times I could jump a decent amount and other times I only jumped maybe 2 tiles up. Also I found a bug where you would get stuck in the ground if the appearing and reappearing blocks reappeared while someone was inside them previously (if that makes sense).
Overall a neat concept and definitely worthy of expansion and polish. Great job!
I like the idea of having parts of oneself being unlocked as you go between them, but using the mouse to switch was hard. The sprites and animation don't look too bad, but the colliders were not the best. They don't seem to be properly shaped, and as so, resulted in sliding off stuffs. You can also sometimes jump off parts of walls due to colliders switching. Overall, I'd say this game is good-ish. Not in the big leagues, but good in its category.
How did you get 128 people to rate with a download game? My fingers are bleeding from play testing and I did not get a 1:2 ratio on rating&commenting.
Impressive little puzzle game with a (in a good was) sad mood background music. Here and there it is a little buggy with the collision detection but overall a solid result.
I was wondering the same, and seeing the comment page, I think this is caused by ostensibly promoting the game (including asking for a rating) in the comments (and also on the forum). Anyway, being a genuine reviewer is generally enough to get a fair share of votes. :)
Also, I noticed that having a navigator version may get you reviewers that are less serious about being fair to the game (since you get a certain amount of people that are just too frivolous to download a desktop game), so this is a double-edged sword: more votes, but they can be less fair.
(By the way, I am just about to test your game! ;) I use the Karma ordering, watching out for people really reviewing games rather than spamming. You are clearly legitimate. :))
Nice job ! this game has its flaws, however, it still is a nice jobs, with good and sometimes challenging puzzles. The music is also giving good vibes. Nice work
The colliders were a bit wonky, I got stuck once below the ground and in one of those gates that open via button press.
I honestly don't think making the levels timed was necessary. Since the puzzles got more complex anyway the time stress might be too much. Also if it wasn't on a timer you perhaps could've played the dialogue during the level in a non-intrusive way or even recorded it as voice lines, since having to click it kind of bugged me and it interrupted the flow a bit. I also often missed the button to read it ;)
The music got a bit repetitive eventually, I don't know how you would normally deal with that though, longer track that continues playing between levels? More tracks? Difficult for game jams I suppose.
Solid game though!
Game is good, but it has its issues. Example of this is some players have are fatter than others, what i mean by that is they dont jump high as others, resultant being some bad situations, witch is no problem with restart button, but its missing so you need to replay entire game just for another try on the level. This not only feels bad and punishing, but also unfair.
Game has great spots from levels them self, or idea, but there are mistakes that makes experience not fun as it could be.
Game Design: 4
Fun: 3
Innovation: 4
Theme: 4
Graphic: 3
Audio: 3
Great game.
I would be glad if you check out my game too. :)
An intimate game which actually creates a very strong feeling of loneliness. There are many times where I find myself soft-locked and have no easy way to retry, and the jump height of the characters are inconsistent, but it's a great start! Also enjoy the music :)
Perfect theme fit! I really liked your pixel art and the story is cool, too. However, if u will decide to complete the game, i would like to see restart button and music with better quality.
very cool idea! :)
Love the music, the game mechanics and it's perfectly fitting to the theme
I liked the core mechanic and the art style. Found the music soothing aswell.
To be honest at first I thought it's bugged, since I didn't know what to do in the first level. Only after searching the comments I noticed you have to click on the other characters to move them. So I'd suggest adding an explanation for that ingame.
Besides that I had fun, it's a good submission. I might twick the speed a bit for the movement but that's just me. Well done :)
Great take on the theme! The sprites look good, and the concept is creative! The only thing that bugged me out is that the music gets repetitive and annoying after a while. Otherwise, great job on this one!! :)
I love the puzzle! I like the way to light others. Very impressed with this. :D
Had a lot of fun playing this one! The core mechanic is a really neat idea and the level design was very well executed. I also appreciate the dialogue you included in the game :)
Would have been nice to have an option to pause the game and restart levels, but overall great work!
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