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Sorry - I messed up explaining this :)

Here's how it works; If you have a set of options:

X x 3

Y x 3

Z x 2

then Hexroll will roll a d8 (3+3+2) on a table containing 3 Xs, 3 Ys and 2 Zs. So X has a 3 in 8 chance of being selected and Z has a 2 in 8 chance of being selected.

Ah, ok. That makes more sense. Thanks.

Sorry to keep bugging you (I'm very inquisitive). lol. But I was thinking about the re-roll thing. And thought of another thing it would be nice to be able to do. Add more/specific shops to a city. I can see right away my group going into a village and asking about a blacksmith or something and it not having included one. I realize that also might not be possible but it sure would be nice. Sure I can just make one up but then I'd have to edit the MD file to add it and... yeah, that's not happening. lol. I downloaded Notepad++ and took a look at that file. And... dear god please no! lol

The 'random generator' way I would do this I guess would be to add some control over the probability of certain shops in settlements.

Yes, the markdown file can be a bit.. intimidating, but it's there if you need it :)

Well that is better than nothing, but being able to add additional shops would be more useful. But if it can't be done that's cool. :-)

Thanks for the reply!