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(+1)

Art style is nice, it does make this kind of bland to look at. I'm assuming the game is meant for controller because I found the keyboard controls a little awkward.

(2 edits)

Thanks for the feedback ! I'm curious, what are the keyboard controls you didnt like ? Was it to use W and S to attack up and down ? or was it "Enter" to attack ? Or something else ? I did base the controls mostly on how Hollow Knight works, it's pretty much the exact same controls for the gamepad, but I did base the keyboard controls on more PC focused games who usually use AWSD and spacebar to jump, Enter felt right to be used with the right hand, but you did make me double check Hollow Knight on keyboard and apparently the controls are the arrows, still up and down to aim the attack, but they made Z and X the jump and the attack, for me having movement on the right hand and action on the left hand is a bit weird since I'm used to the opposite, but I'm open to hear your take on it.

Thank you for the feedback ! and thank you for playing :D

(+1)

It was the W and S to attack up and down. (And kind of enter to attack) I personally struggle with combinations like that, it's doesn't quite click in my brain. I actually struggled with Hollow Knight's controls as well and changed attack to left click as I found that easier. So probably just an issue with me then.

It's good to know, I'll keep that in mind for futur games.
It's always interesting to hear different perspective to make more accessible games, maybe I could try having different control schemes in the futur 🤔

Thanks for the feedback !