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It's quite an interesting game concept! I think that polishing some details could improve a lot

My feedback:

- I think the game should block progress in the tutorial until the player uses the action to make the npc follow him. It has happened to me that I have moved on and realizing I have had to go back to the beginning of the game.

- It would be nice to add feedback when a player is attacked, like an animation.

- Some trees are floating a few meters above the ground

- My character can't move forward after being pushed out of what I assume is the navigation mesh by an npc

- At least to me the menu looks pixelated (standard HD monitor)


<Inanis homo spectas>

(+1)

Hello, thank you very much for the feedback, I'll check those things out.