It's quite an interesting game concept! I think that polishing some details could improve a lot
My feedback:
- I think the game should block progress in the tutorial until the player uses the action to make the npc follow him. It has happened to me that I have moved on and realizing I have had to go back to the beginning of the game.
- It would be nice to add feedback when a player is attacked, like an animation.
- Some trees are floating a few meters above the ground
- My character can't move forward after being pushed out of what I assume is the navigation mesh by an npc
- At least to me the menu looks pixelated (standard HD monitor)
<Inanis homo spectas>