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pup

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A member registered Jul 17, 2022 · View creator page →

Creator of

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Exciting news for our gaming community and passionate followers! We are thrilled to introduce the brand new design of our itch.io page for the video game we have been developing with so much love and dedication.

🎮 ViRd - Dive into a world of adventures! 🎮

What's new on our page?

🌟 Redesigned Interface: We've worked hard to provide a more engaging and user-friendly experience for our players. The new design features a modern, intuitive, and sleek interface that will immerse you even further in the game's atmosphere.

📸 Stunning Screenshots: We've added new screenshots that showcase the game's exciting features, from breathtaking landscapes to intricate gameplay mechanics.

📜 Enhanced Description: We've updated the game description to give you a more comprehensive insight into the story, characters, and gameplay. Now, you can get to know all the exciting details before playing.

📣 Feedback and Community: Your feedback is important to us. We've enabled comment sections and forums where you can share your thoughts, ask questions, and connect with other passionate gamers.

🚀 Free Download! Furthermore, the game will be available for free download for a week. Take advantage of this opportunity to immerse yourself in the world of ViRd at no cost!

✨ We hope you enjoy the new design of our itch.io page and all the exciting additions we've prepared for you. We appreciate your continued support and look forward to you diving into an even more thrilling gaming experience.

Feel free to visit our itch.io page and leave us your feedback! We're eager to hear your thoughts and gaming stories.

Link to our itch.io page: https://plusultrapixel.itch.io/vird

Thank you for being a part of our gaming community and for making this exciting journey possible! See you in the game!

#VideoGames #Itchio #Release #Update #Gaming #Adventure #Fun

<Inanis Homo Spectas>

<Inanis Homo Spectas>

Congratulations on the artistic section, it looks impressive!

I like it a lot and it seems very professional to me how the opening of the game is made and the transition when you hit the Start button. By the way I think the Start button is always "selected" because it doesn't change the animation.

Within the gameplay, it seems to me that the clouds are very well achieved, although sometimes a certain popping is noticeable.

When the two towers spawn, I would make them much slower for two reasons:

- The player may not be looking at the moment

- It takes a long time to arrive.

Being an experimental game you could test the idea that the towers appear as the player gets closer, that is, interpolate the height of the towers with the distance from the player.


<Inanis Homo Spectas>

Do u know Utopia?

Hi  MasterGamerLO , I have already tried your game. I really liked seeing that you had a jump detection system set up so that the player can jump even if they haven't reached the edge of the platform.

The controller has done some weird things to the boss when trying to shoot to the left.

Good luck and keep developing!


<Inanis Homo Spectas>

What kind of music and stimulation inspires you?


<Inanis Homo Spectas>

<Inanis Homo Spectas>

<Inanis Homo Spectas>

<Inanis Homo Spectas>

It's quite an interesting game concept! I think that polishing some details could improve a lot

My feedback:

- I think the game should block progress in the tutorial until the player uses the action to make the npc follow him. It has happened to me that I have moved on and realizing I have had to go back to the beginning of the game.

- It would be nice to add feedback when a player is attacked, like an animation.

- Some trees are floating a few meters above the ground

- My character can't move forward after being pushed out of what I assume is the navigation mesh by an npc

- At least to me the menu looks pixelated (standard HD monitor)


<Inanis homo spectas>