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It was a false positive that was affecting several games built with the Unity engine. Microsoft eventually sorted it out, at least temporarily. Now that I updated the simulator it seems I will have to notify Microsoft again.

In the meantime you can put an exclusion to Freerider in Windows Defender:

https://support.microsoft.com/en-us/instantanswers/64495205-6ddb-4da1-8534-1aeaf64c0af8/add-an-exclusion-to-windows-defender