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Thank you so much for your wonderful feedback, and taking your time to try it out. I’m a frank kind of person and for that reason I like your comment a lot! Really! Thank you.

This was definitely too ambitious, I was quite happy with how the graphics turned out; but like you said, it takes a long time to load; and took a long time to build as well.

My idea with the vague instructions at start was to emulate old school FPS games. But I’m like a disabled person when it comes to artistic, so the text color ended up being difficult to read and I was struggling for time at the end trying to get it in a playable state and build, that I couldn’t even change that. I even read the compass wrong and said North West in the instructions when in fact it was South East, i realized this only after submitting. I agree that clearer instructions would have been so much better.

I was completely let down by the AI solution I choose for the project. In hindsight, i would have definitely choose something else. But once I was committed to the project, I didn’t have time to change it. In my opinion, the terrible AI, and it’s subsystems, completely ruined the FPS experience.

Reload should have definitely worked, unless you didn’t have spare ammo perhaps? Either way, I’ll investigate this.

By the time I realized, ten minutes before jam countdown reached zero, that the upload was limited to one gigabyte It was already too late :D I first put it on my website, but the bandwidth was dreadful, so my contributor on the project uploaded it to google drive. I’m terribly sorry for that, I was a bit ignorant coming into this game jam.

Thank you for the honest and valuable comment!

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If nothing else, you are more prepared for the next one and know which AI to avoid :D