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Cool concept and nice implementation! Levels felt varied with different objects and mechanics. I definitely felt alone whenever I had to leave my teddy bear somewhere! Jump felt a bit floaty but that really wasn't a problem since it's a puzzle game and not a platformer. It also took me a few times to "master" the throw-an-object-down control (I kept pressing E and then the down arrow, instead of pressing down the down arrow and then using E…). But those are really minor complaints, overall good job!

Well. I think there would be mixed opinions on the throw down mechanic. Some people wouldn't complain on it because they hold down the down arrow before pressing E, while you have some that press them at the same time. Hard to find a solution that everyone likes.