This game definitely has a lot of potential but it's unfortunate that the web rendering issue makes it hard for people to grasp. I also played the Windows version, and after beating that managed to beat the web version as well, though the pivot point seems to be in a different place in each? I can imagine this being a pretty interesting puzzle game with the blue cutting mechanics added, and I thought the win quotes were pretty funny!
Viewing post in Disastris jam comments
Thank you for your kind words, we had a lot of fun coming up with the quotes. :-D I used the jam to introduce two newcomers to bevy and I am not very experienced with bevy either. To be honest, we undertake to much with our refactoring efforts for v0.2.0 and one hour before the deadline we tried to fix the render bug in our main branch, but something went wrong.
I just learned that the WASM zip was somehow rejected , so you see v0.1.1 for windows / mac / Linux but not for WASM in itch.io