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(1 edit)

Pretty nice game. The random spawning twin is really nice for replayability and the music worked well to compliment the game. Inverted camera definitely felt weird to control and moving around the map seemed a little boring in that there was not much to do though. In the round I played I spotted the twin and then had to take 20 seconds to actually get to his location which tends to not be ideal but if you give the player some movement options the process can be much more fun plus encourage speedrunning. (Look at super mario odyssey for a great example of 3d movement). Some SFX such as footstep noises & sounds for jumping and landing would also be really nice for adding weight to player actions

Thanks for the valuable feedback! ;)

I will definitely consider adding the feature you suggested