Thank you. I don't mind that the highlight on the leg is barely going the right direction. I like the outline it defines. The legs were the 1st thing I designed. I wanted to give Rod some highly visible stylized flashy 70's style. Also, if hold my bent finger under an incandescent, I get a similar spread of light.
I've got the 2nd level into Godot. I didn't find a use for robots, so I got rid of Rod's gun.
Oops, I missed a tile at the entrance. I have a list of little things to clean up.
I've got 4 rooms working in Godot. Watching my GF play, they seem difficult. However, I can breeze through the rooms in seconds. I understand that's what happens in speed runners. They go from hard to easy with experience. It just feels strange that this precision platformer is so easy.
I've got 2 more levels of art almost done.