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(1 edit)

TL;DR list of main things that changed since last demo day. You can get the long version by reading last few blog posts on the main game page if you are interested.

  • No more font installing
  • Improved tutorial
  • Added optional hint system
  • Map exits are now marked
  • Added speed potions. Fully mutated characters got a speed boost
  • Added short quest chain teaching players basics of gameplay
  • All NPCs have static locations for a few weeks at the start of the game, making them easier to find
  • New outfits, weapons, quests, locations and other small additions

All of this should make the first half an hour of the game less confusing for new players. All tutorial and hint systems can be disabled, skipped or ignored so returning players have none of their time wasted. If you decide to play Sinathir, please tell me how did the first 20-30 minutes of the game felt and if everything was explained enough. Thank you.