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Well one thing is the length which was honestly pretty short but that is understandable for the time frame. I personally would think it would be cool to have to place down traps around the house while the creepy person so you have to try and avoid him while traping the stuff (sort of like a high stakes Home Alone type of deal).  Also I personally think the head tilt is not really that creepy  but that is honestly just me. The sound effect stinger for  each scare felt like it could have been replaced with a random explosion sound effect and be just as scary. I honestly like the break in storyline but the way the game plays makes  it feel generic.

I did like the news in the opening as that was great for world building. Just wanted to mention that.

(+1)

thank you.. I shall take this into advice for future projects !