kinda addictive, and i appreciate the simple design.
other then the bell sounds when you kill the enemies, i liked everything you added since last submission. difficulty curve is a bit strange, sometimes it seems like it spikes really fast, other times it seems fine. the circle that you need to match color is also very punishing if it spawns when the level is crowded you just have to take the hit. catching more health seems to be the meta as eventually things gets near impossible to manage and getting hit is unnavoidable