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(1 edit) (+1)

Hello fellow /vrpg/ poster! I played through the game as much as I could have. I like gyms and fitness so the setting is interesting, but unfortunately I couldn't make it very far.

The positives is that I like the setting and the music tracks. So far I've heard two and they're both nice, although they set two different moods and seem to be randomly chosen at the game start.
Your waifu roommate is cute, but I think there's some resolution issues. She seems a bit blurry on my rather large screen. Some scaling issue maybe? Well, here's where the troubles begin for me:

Talking to Medve about day to day life crashes to desktop. Alright, not a big deal, I can still progress, until I get my first quest. I walk around looking for the missing replacement bouncer, and I ask the locals. The first few say they don't know, but then resume their conversation. This feels annoying after the first few NPCs, since while it's lorebuilding, I feel like it's out of place. Perhaps what you can do is, after they reply "no", you are presented with a "Listen in their conversation" option and a "Leave" option. It has the same result, but it gives the player a feeling of control, instead of being stuck listening to a conversation, when all they wanted was a Yes/No answer.

I find out a guy who has seen our missing bouncer. Cool. A lady comes up, he shows her where to go and I follow. There's some conversation, we find a door, sweet. Now:

-Walking up to the group of guys to interact crashes 
-Interacting with the lady in that room also crashes
-Talking to the lady WITHOUT asking the guy about the bouncer crashes
-Talking to the guy outside the gym after the alley also crashes

After several tries, I encountered another game issue: the dialogue. Since I heard the conversation already, something akin to "hold enter to finish dialogue" would be a godsend, especially if there's crashes that require multiple playthroughs involved.

Unfortunately, I got stuck at this point. I know that room advances the plot, but I can't think of anything I can do that wont crash the game. I saw before (and in Medve's tutorials) that there's combat, but I never reached that far. 

I'm interested in the setting, so once it gets fixed up a bit, I'd be willing to try again.

(+1)

Hey thanks for giving it a run. You uncovered quite a number of crucial bugs there. I've patched them up quick.

  • Medve's dialogue is a big issue. The system is built to remove options once you ask them so a character cannot react over and over again to something you ask or say. In Medve's case it has to remain static. Now it is fixed
  • Now everyone stops gossiping if you are on the quest and supposed to be asking around for the missing bouncer.
  • When you enter the cult place, it is supposed to trigger the scene automatically. Not sure what went wrong, but I've enlarged the trigger areas so people don't walk off of it on accident.
  • You can hold the escape or the backspace buttons to skip dialogue, but it is a little speedy.

Again, thanks for your sacrifice and making the demo more playable.

If you uploaded this version, I'll give it another shot and try to make it farther than before!