You are correct. I didn't just set out to make a carbon copy, I altered things to fit my own personal preference a bit, but also to fit into a piece that is more universally useful. I have been lazy the last few days, but put a few more minutes into the head. Redo on the upper lip, added some detail to the eyes, finished up a first pass on hair.
I am missing a piece of the shoulder (entirely) lol, it looks decent without it, but I am too much of a stickler to leave it out, I am missing the ears, and tail, and I could theoretically start making a first pass on clothing, and I want to iterate a few alternate body parts, such as (bare minimum) a standard and pregnant version, but maybe also experimient with shorter / taller / age modifications ect, but chances are I won't do that until I have another character somewhat templated, since I want to see if I can use "mature parts" from another character to age up cali. TBH I haven't planned that far ahead.
If you want access to the PSD file, let me know a good location to post it, and you guys can give it a go making bits and pieces. If there is something you like, or want to use, you can copy it into your own file, and post it. It should theoretically be possible to build a library of parts, outfits, ect.
I could actually very easily make cali's face a bit more narrow like the origional, but I wanted to make more of the parts and get them more into a final state before I decide which aesthetics I keep, and what changes I make.
In terms of the nose, that was intentional too. I had contemplated doing a more "dog / wolflike" nose, but ultimately the reason I made the nose a bit bigger was simply because of scaling, and if I make it smaller, there is much less detail, and I didn't want the aesthetic to be overly "anime" but the other reason is that the blending actually makes the nose look bigger than it is, I haven't actually done a final pass on that, because I didn't have all the geo in, and again, blending pieces which aren't actually connected is hard, so chances are the nose will look a bit smaller when I get around to fixing a bit of the shading.