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I liked the mood and the sense of discovery here. I think having audio feedback on the initial wall movement would've communicated the sliding door earlier since I was clicking the E key thinking it to be a bug, but the discovery was well worth it.

Also: was the ability to walk around after the credit screen is shown intentional? Whether it was or not, it contributed to the overall game well!

Here's my entry, if you'd like to take a look :) https://itch.io/jam/byog/rate/1681803

Thanks for the feedback. Nice to see that you enjoyed playing the game. 
There is an audio feedback for the sliding door. We have masked it (layered it) with the sound of doorknob so that it isn't immediately obvious.
The ability to walk around after the credit wasn't a design choice when we were developing the game loop but when we encountered it we decided to keep it. Just like you said it contributed to the overall game well.
We will definitely take  a look at your game.
-Kunal