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I'll admit it right away: I suck at these types of games, and so, despite all the insistence in the world, I never managed to see an end. I just perish, and return with empty pockets to the top of the screen, again (and again, and again). But even if this game is not made for people like me, as clumsy as prone to panic as soon as an enemy is in sight, it is certain that this game has a lot of qualities. The graphic universe, the original gameplay, the challenge, ... All with impeccable respect for the imposed theme and the restrictions of the gamejam. I obviously would have appreciated being able to finish the game, at least find a key somewhere, but this problem comes from me and not from the game ^_^ Thank you for this submission: it is with such projects that we realize what one person can do in such a short time.

Thanks, I'm happy you were able to apricate the game even if it is not the type of game for you. I had a lot of fun creating the submission and I found the theme very interesting and it helped me make many design choices I wouldn't have thought of.