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(+1)

Cool game!
Played halfway through mission 2 then one of the green guys oneshotted archer girl from full health with a crit, which was funny.

I'd say my biggest complaint would be that retaliation rules are really unclear to me.
Clearly the game is taking them into account when showing damage calculations but sometimes you can hit someone with a bow without suffering retaliation and sometimes you can't, I assume it's a stat thing but I wish it were explained somewhere.
Can you even see stats outside of the level up screen? Because I assume the vomit effect in mission 2 is a debuff but I've got no clue what it does or how long it lasts for.
Also the control scheme is a little clunky, the mouse being needed solely to select the unit actions is odd.

One last thing, the river in level 2 was pathable for me while it isn't in your screenshots so I assume it's a bug

Either way, good game from what I've seen, I hope to play more of this in future DDs!

(+1)

Thanks for taking the time to play Eclipse War! I appreciate the feedback.

Retaliation rules are based on the range of a unit's equipped weapon, so a 2 range weapon like a bow can't counterattack a 1 range weapon like a sword and vice versa, while some weapons have multiple ranges they work from like the fire tome which can attack at one or two range.

Stats & Inventory can be checked with middle mouse click which is a little intuitive, but I'm surprised people are getting most of the way through without knowing that. I hotpatched that into the tutorial last night but if you downloaded before then you would've missed it.


When you say the river was pathable do you mean you could completely walk right through it or were just a couple of tiles pathable? There are a few tiles that look like they probably shoud've been water tiles but are actually normal tiles, but you shouldn't be able to walk straight across the river.

(+1)

Okay knowing retaliation rules helped finish the second level too.

By pathable river I think I meant I saw enemies standing on water but now that I think of it they were those couple of walkable river tiles next to some bridges.