I manage to launch that version, but there are still problems like no sound. Here is a log .
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Sat Sep 3 12:54:21 2022
Windows-10-10.0.19043
Ren'Py 8.0.1.22070801
Bootstrap to the start of init.init took 0.08s
Early init took 0.00s
Loader init took 0.08s
Loading error handling took 0.12s
Loading script took 1.05s
Loading save slot metadata. took 0.04s
Loading persistent took 0.00s
Faled to initialize steam: FileNotFoundError("Could not find module 'C:\\Hry\\Casefile1MGM-1.0-pc\\lib\\py3-windows-x86_64\\steam_api64.dll' (or one of its dependencies). Try using the full path with constructor syntax.")
Set script version to: (8, 0, 1)
Running init code took 0.34s
Loading analysis data took 0.04s
Analyze and compile ATL took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.02s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: b"Couldn't load nvlib." (can be ignored)
Creating interface object took 0.04s
Cleaning stores took 0.00s
Init translation took 0.04s
Build styles took 0.00s
Load screen analysis took 0.05s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.06s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.20s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1440, 900)
swap interval: 1 frames
Windowed mode.
Vendor: "b'ATI Technologies Inc.'"
Renderer: b'AMD Radeon HD 5450'
Version: b'4.5.13399 Compatibility Profile Context 15.201.1151.1008'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1338, 753) drawable=(1338, 753)
Maximum texture size: 4096x4096
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\python.py", line 1049, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\core.py", line 3906, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\core.py", line 2602, in draw_screen
surftree = renpy.display.render.render_screen(
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\transition.py", line 378, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\screen.py", line 704, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\im.py", line 627, in render
return cache.get(self, render=True)
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\im.py", line 295, in get
surf = image.load()
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\im.py", line 723, in load
raise e
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\display\im.py", line 688, in load
filelike = renpy.loader.load(self.filename)
File "C:\Hry\Casefile1MGM-1.0-pc\renpy\loader.py", line 820, in load
raise IOError("Couldn't find file '%s'." % name)
OSError: Couldn't find file 'gui/game_menu.png'.
While loading <renpy.display.im.Image object ('gui/game_menu.png') at 0x0000000005bb4070>:
OSError: Couldn't find file 'gui/game_menu.png'.
Screen sizes: virtual=(1920, 1080) physical=(1440, 837) drawable=(1440, 837)
Maximum texture size: 4096x4096
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