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Yes, in Game I got no Input. Do you read controller aswell? Sometimes Games seem to not register Keyboard then or the other Way round, so if you do, I'll try it again with Controller.

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i left the PlayerInput at default, which says it supports touch and controller and auto switches. I’ll try uploading a keyboard-only build later. I just added a development build but i expect you won’t get any error messages you tried pressing t to type and esc to pause im guessing?

I don't recall pressing t, but I did mash my keyboard a bit. You don't have to make a Keyboard only build, I'll go test out various combinations of connected Input devices to see if any of them work. Escape for Pause Menu worked, I could respawn with that and everything, just no ingame controls.

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If I have both Keyboard and Controller connected, Controller works for Input. Left Stick moves, right stick pans camera really really really really slowly, left trigger moves slightly forward left, rest of Buttons do nothing. Keyboard doesn't register. Menu doesn't work with Gamepad.

It works smoothly with Keyboard if I don't connect my Controller.

I don't stick to the floor when walking up or down ramps, causing a small Jump at the Top, if I'm walking up or down. Thats really unpolished feeling.

Jumping sounds are mushy, doesn't feel like jumping on grass, but more on damp mushrooms or something maybe? Jump is also really short. I guess its a more realistic height, but I was expecting more massive Jumps, at least headheight.

I can slightly walk up the base of the ramp at the bottom that I'm not supposed to be able to walk up because its too ankled. I slide back down tho. Still, has the same unpolished feeling as the jumping off the ramptops.

I can't check the Appearence and animation stuff in Multiplayer, as I have no Friends, but the Name and Sonud stuff for the Chat works. 

Theres not really anything there yet apart from this as far as I know. Level feels too square and basic, but thats clearly just a placeholder testing room, so no need to worry about that. Same with the main menu, it works, but it looks like a Placeholder. 

*Edit:

Quit just releases mouse from the Window and seems to disable quit button, but doesn't actually close the Game.