Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

ill state that placing tiles feels less like a task the magic player is doing and more of a no character.

i do like that some parts require the player to enable the other player to get some blocks and then.

the parts all sum to

  1. get the magic player to be able to get tiles
  2. use tiles

the enemy variety is hard to say: the enemies don't seem to have varying speeds nor hit boxes

the lasers are very well done.