The lightning effect is sick!
I still think the player can use some acceleration. Also you can make the player bounce off walls to make it more dynamic. Great job on the SFX.
Viewing post in Venus Sigil jam comments
Everyone's been saying the player needs acceleration, but each time I tried to add that in varying ways it just played bad. When you'd press a direction key, you wouldn't immediately move (you'd accelerate) causing there to be a slight lag between what you ask to happen and what happens. It just felt really bad no matter what numbers I plugged in for max speed and acceleration rate.